Shadowed Fates defines its rules carefully so that expectations and roles are clearly stated.  The goal of well defined rules is not to restrict the actions of our members, but to ensure the long term success of the guild, and therefore to protect the individual investments and contributions that every member has made to it.  Only through upholding our professionalism and high standards of conduct can the image of the guild be preserved, and only by maintaining our focus and discipline can we continue to achieve the goal set forth in our Charter: to be the best.



Guild Roles:  Although the rules of the guild apply to everyone, a successful guild requires that several roles be filled.

  • Guild Leaders:  Diamynd and Yeti are the guild leaders of SF, and their first priority is always the well being of the guild.
  • Officers:  The guild leaders can't be everywhere and do everything.  The officers act as a leadership presence in their absence.  The officers often lend a hand with organizing and directing groups and raids, distributing loot, handling issues, etc...  Another important officer duty is that of providing feedback to the guild leaders.  If an officer does not feel that the leaders have made the best decision for the guild in a given situation, or a member has come to them with a concern or issue, then the officer will bring the matter to the guild leaders so that it can be resolved.
  • Battle Leaders:  Raids are very busy times, and the leaders and officers are often too busy to deal with directing the raid on top of playing their characters and dealing with necessary daily guild issues.  The battle leaders often take charge of groups and calling targets during raids so that the whole guild doesn't have to stand around and wait every time Yeti or Diamynd is scrolled up in tells.
  • Class Reps:  Class reps help out in many ways.  On our message boards they moderate their class's forum, answer questions, help direct people towards raid friendly talent builds, and encourage strategy and tactics discussions.  They also help out the leaders and officers by tracking a number of things specific to their classes, such as their class members' equipment and attendance.
  • Members:  The majority of guild members fall into this category, but that in no way makes it ordinary.  Attaining the rank of "Member of Shadowed Fates" should be considered an honor.  And, the guild is honored to have these fine individuals amongst its ranks, for it is their hard work and dedication that has made SF what it is today.
  • Initiates:  New guild members go through an initiate period.  During this period of growing acclimated to the guild and proving themselves, initiates are outranked by other members when it comes to acquiring items, requesting guild assistance, or getting into full raids.
  • Secondaries:  We freely tag everyone's secondary characters so that members are always in communication with the guild, regardless of what character they are currently on.  Secondaries can be a fun diversion from time to time, and we encourage folks to combine that fun with developing a secondary that will contribute to the guild, whether as a summoning mule, with additional mooncloth and transmute timers, as a tradeskill gatherer, as a high level character that gives us additional class flexibility when needed, etc...  However, everyone needs to remember that their primary focus should always be on playing their primary, both for their own character development and to assist other guild members with quests, instance runs, etc...  Secondaries rank the lowest for items, raid slots, and obtaining guild assistance.

Attendance:  Real life comes first, but when you're online, the guild is your family.  We help each other out and everyone is expected to contribute.

  • Scheduled Guild Events:  If you are online, you must be there.  These events are normally scheduled days in advance.  Attempt to be there at the announced time so we can start promptly.  If you know in advanced that you will be late, log out at an appropriate location the night before.  If you will be unable to attend, responding to the event posting in the events forum stating so.  Class reps track attendance at all raids, and that attendance is a primary factor in our merit based loot distribution system.  A player is counted as being in attendance if they are online and at the raid location, even if they are not actually in the raid group due to the 40 character limit.  People may be shuffled back and forth between the raid group and the waiting list as the raid progresses, so folks should remain nearby and ready.  Many find that logging off outside the instance and playing a secondary while they wait keeps them ready without boring them to death.
  • Non-Scheduled Guild Events:  These come in a couple flavors.  There are always small instance runs going on, and members should be helping each other out with these when they can.  We know that folks want a break now and then to work on things on their own, or just to relax, and it's not a problem to not join because of that, but it is a problem if you're an individual who rarely or never helps out guild mates.  There are also sudden opportunities that can arise, such as Kazzak or Azuregos being up.  In that case everyone must instantly drop whatever they're doing and hurry to the zone immediately.

Public Conduct:  Members of SF must remember at all times that as wearers of our tag, they are representatives of our guild.  Members should always be polite to their fellow gamers, stay out of arguments in shout or other public chat channels (in fact the general channel is an immature spam fest best avoided entirely), never insult other guilds or players, and especially stay out of the drama and flaming that permeates the Blizzard Medivh forum.  We are a large and successful guild, and our name will show up on their from time to time.  Do not get involved.  Most the time the best thing to do is to let it die, and if something does need to be said, a leader or officer will take care of it.

Commitment:  Membership in SF requires a high level of dedication and commitment.  We can not accept the conflict of interest or sharing of time that would result from members belonging to another guild in WoW (or any other MMORPG) or having characters on other servers.  SF is not a guild of part time players.

Guild Strategies:  Members of the guild must obviously be introduced to our techniques and strategies to participate in our raids.  These are valuable strategies that guild members have died many times to develop and that you and other guild members will continue to die to fine tune!  At no time is any member ever allowed to share this information with anyone outside the guid.  Sharing of such information is grounds for immediate guild removal - no warnings, no second chances, and no exceptions.

Cheating:  Cheating in any way is against SF rules.  No member will use add on programs to help with game play unless the software has been approved by Blizzard.  No member will use exploits or cheats in game to gain an advantage in either PvE or PvP.

Absence From the Game:  Members should keep the guild updated as to their whereabouts.  If a member plans on being gone from WoW for an extended amount of time, please let us know.  Members that disappear for more than a week without having told us in advance that they are going to be away will be removed with the assumption that they have left the game.  If they do return at a later date they may be denied reentry to the guild, returned to initiate status, or posted for voting as a re-applicant depending upon the circumstances.

Message Forums:  The private message forums are provided so that Shadowed Fates members may communicate freely between ourselves, plan guild events and strategies, vote on applicants, etc...  Reading the guild message boards daily, knowing about planned events, and keeping any requested roster or equipment lists up to date, are all mandatory activities.  Members expect and deserve privacy when on our private forums.  You are not to share your access to the board with anyone.

The Guild Channel:  The use of guild chat should always be kept to reasonable levels.  Whenever possible respond to questions with tells.  During events guild chat should be kept clear of all unrelated talk.  When there are no events in progress feel free to use guild chat with moderation.  Remember that it is guild CHAT, not guild SPAM.  In addition, all communication on guild chat and in all other channels at all times by guild members must be kept mature and professional to maintain our guild image.  This means that vulgarity, leet speak (woot, suxxors, pwn, "u r teh...", etc...), and sex or drug chatter, is all expressly forbidden.  Yes, we will officially warn members for saying woot, and guild remove them if they persist.

At no time will any fighting, insults, or whining on guild channels be tolerated.  Disputes between members should be discussed in tells, and folks finding themselves at odds with a guild mate are encouraged to contact a leader or officer to help get things settled.

Shadowed Fates Item Philosophy:  Items are not why we play this game.  We play this game to have fun, to be with friends, and to take on great challenges and overcome them!  However, items do make our characters stronger, which is a worthy goal for all of us and does provide much of the enjoyment in the game.  But, at no time can items be allowed to become more important than the guild, our friends, and our fun.  Shadowed Fates believes in putting items in the hands of those that can best use them to help us all.  This ensures that the characters fighting by your side are as powerful as we can make them, which helps to guarantee our success as a guild, and I'm sure you'll all agree that kicking butt is far more fun than dying.

General Item Policies:

  • On raids, item distribution is handled by the guild leaders, officers, or battle leaders.
  • Items received when solo or in single groups that aren't needed by those there should be offered on the guild channel to find out if anyone else needs.
  • Items are distributed with the goal of strengthening the guild as a whole, and therefore will go to the character that can best use the item to help the guild.  A number of factors are taken into account when making that determination, with attendance and item balance (those who contribute similarly should have a similar number of epics) being two of the primary things considered.
  • Items always go to primary characters first.
  • Those present when an item drops receive priority with extra items held for others in the guild that could not attend or to be sold for guild funds.
  • Distribution may be by lotto (often after having pared the list down to a small number of highly eligible individuals), or an item may be directly assigned.
  • Surplus items may be allowed to go to secondaries, or may be traded or sold by the guild if cash or other items are needed.  Unneeded green or higher items that drop during raids are usually disenchanted so that the guild can provide its members with free enchants.

PvP / Battlegrounds:  Shadowed Fates is first and foremost a PvE guild.  Raiding dungeons, completing quests, and killing the toughest critters in the land will always be our primary goals.  However, PvP, and especially the Battlegrounds, can be a lot of fun and some of our members really enjoy this form of challenge.  This is fine, as long as a couple of things are kept in mind:.

  • Balance:  Guild members must keep their play time balanced.  We know everyone is attending raids when online because they're mandatory and we would guild remove them if they didn't...  But there is more to contributing to our guild's success than just showing up on raids.  No guild member should PvP excessively so that they are not maintaining their consumables, collecting needing guild items such as herbs and elemental fire, assisting other guild members on quests and instance runs, and keeping themselves sufficiently funded for repairs and other necessary costs.  Members who show up to raids unprepared or who are always in the battlegrounds instead of helping other guild members who need their assistance will be banned from the battlegrounds.
  • Professionalism:  PvP brings out the worst in folks.  Enemy players do a lot of things that mobs never do - harrassing, taunting, exploiting, focusing on killing one person over and over to spite them, corpse camping, etc...  This can make PvP very frustrating and means that members will need to exert additional self control to remain proffesional and mature.  Insulting, bragging, acting cocky, using rude emotes, using exploits or extremely cheesy tactics, etc..., are no more acceptable in PvP than they are in any other element of the game.  Members PvPing need to remember that they are representing the guild on the battlefields, just as they are in every other aspect of their game play.  Members who can not uphold our guild image and their maturity while PvPing will be banned from the battlegrounds.

Trade Policy:  No item needed by the guild is ever to be sold or traded unless the trade is approved by the guild leaders or an officer.  This goes for ALL items - items you owned when you joined, items you collect while soloing, items won in non-guild groups, etc...  The guild can collect an item for you at any time, therefore what you obtain at any time goes to the guild.  If you have any questions about whether or not an item is needed, ask an officer, ask on guild chat, or post on our forums.

Secondary Characters:  Secondaries will NEVER receive items over a primary character.  Any item that you acquire via camping or trading that you wish to use on your primary is yours to keep.  If you come across an item that your primary does not need, then ask on guild chat or speak with an officer to determine if the item is by any other primary.  If the item is not needed by a primary character, only then may you use it to equip your secondary.

If we are to succeed in taking down the most difficult targets in the game, then everyone must make an effort to advance their primary character whenever possible.  The majority of the time you are playing, you are expected to be playing your primary character.  A secondary is a great diversion, but advancing your primary has to be the main focus of your playtime, otherwise the guild can not grow stronger.

Sharing Characters:  Due to the competative nature of the game, the value of our strategies that we have died to learn, and the importance of maintaining privacy for our members who rightfully believe that when they are talking on the SF guild channel, only SF members are reading, no member shall allow another person to play their character unless expressly permitted by the leaders.  A spouse or child on a secondary character on your account would probably be permitted.  Anyone with a character in another guild, would almost certainly not be permitted.

The Guild Leader's Decisions Are Always Final:  The leadership of Shadowed Fates always has the best interests of the guild in mind.  While these rules clearly show the philosophies and guidelines by which SF lives, these rules do not bind the hands of the guild leaders; these rules are subject to change.  At any time that events in the ever changing world of WoW cause the guild leaders to decide that the best thing for the guild is contrary to these rules, then the rules will be added to or changed so they continue to serve the guild in the future, or they may even be temporarily superceded by the judgement of the guild leaders to ensure that the right thing is done in a particularly unusual situation.  So consider these rules carefully and know that while they are the current guidelines by which the guild is run, they could be changed in the future to better serve the guild and it's members.




To apply for membership with Shadowed Fates, an applicant must:

  • be a highly skilled level 60,
  • be well equipped and experienced,
  • and be interviewed by an officer or guild leader.

Once these requirements have been met, if the interviewer feels the candidate has the potential to be a valuable guild member, they will be invited as an initiate.  A post is then made on our Initiates Forum so that members can discuss and vote.

  • An initiate spends a few weeks attending our events, getting used to our rules and policies, and most importantly, getting to know the members of the guild.
  • During this time guild members provide feedback in the initiate's forum thread.
  • Feedback is in turn provided back to the initiate so that they have an idea of how they're doing.
  • After a few weeks, the initiate is usually either welcomed as a new member of Shadowed Fates, or turned down.
  • Occasionally, such as due to RL extenuating circumstances (the initiate was unable to play much during their initiate period), or at the discretion of the guild leaders, the initiate period may be extended.

Initiates must understand that they will not be top priorities for certain things.  This includes items, slots in a full raid, and for receiving guild assistance in obtaining items or completing quests.